Threat track, and release 011

I’ve now mentioned the +H’s excellent threat track on each post after Sopecon. Luckily I can stop with this post, as the first iteration of the track is included in the draft 11, linked below.

the-quick-character-sheet-010asset-1a

Example threat track from the playbook.

The core idea of the track is to offer structure and intelligence to the storyteller for better gaming experience – and to offer a tool for scenario writers to create interesting mystery scenes.

Playbook 011:
https://drive.google.com/open?id=0B0lmD4MS2RshNTUtdGtsNWo0THc


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